ATARIGAMES.COM
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09 March 2010
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At Coin-Op Games Division, there is a proverbial magic bag of game ideas, gleaned from countless brainstorming sessions over the years, to which programmers and engineers go to begin a new project The ideas are usually no more than a few vague phrases or a rough design sketch. For example, the original idea, jotted on a file card, from which Centipede™ sprang, stated simply: "A segmented worm that the player controls to crawl across the screen." From that basic thought one of Atari's best-selling games was created.
A finished game often bears little resemblance to the original idea. It sometimes seems, in fact, that selecting a game idea from the brainstorming session files is simply a time-honored ritual among Coin-Op game designers, adhered to for traditions sake. But all good games have to start somewhere and the ideas in the Coin-Op grab bag are often springboards for greater works of the imagination.




